... sort of

finally the first stone is placed in it's final position.

it begins here.

during the next years or so, me and my trusty team of bad developers and bad artists, will struggle through what we think is the best way of writing a game. it's not like we ever did this before :) we didn't :)

but it's a good way to pass our time and burn the eyes, flame each other and ultimately make some cash out of it.

my first idea was to make an adventure game, as it is one of the most exciting games to play, but... it is single player and most of the guys I know, like to play stuff online.

so now I'm looking forward into RTS games, the ones where you build stuff and blow up your opponents :)

let's wait for the best.

the game engine will probably Open Source released under some sort of GPL license, in order to please most.

But the game content and the level loader will probably be closed source and proprietary, as it is where all the meaty stuff is.

bye for now, we really hope to hear from you!